//==============================================================================
// DemonHunter Murloc_anim.txt
//==============================================================================


                           ____________________________________
                          |                                    |
                          |      CREATED by WOLLIEWOLTAZ       |
                          |____________________________________|
//==============================================================================


//==============================================================================
//Particle Attachments
//==============================================================================

//==============================================================================
define SunLight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon Sunlight
      }
   }
}


//==============================================================================
define GroundGlow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon GroundGlow
      }
   }
}


//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}

//==============================================================================
define splash
{
		set hotspot
		{
			version
			{
			Visualparticle sfx x krios light
			}
		}
}

//==============================================================================
define smoke
{
	set hotspot
	{
		version
		{
		Visualparticle sfx x krios smoke
		}
	}
}
//==============================================================================
define firehuge
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Generic Fire Huge
      }
   }
}

//==============================================================================
define firehugebowl
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Generic Fire Huge Bowl
      }
   }
}

//==============================================================================
define firebig
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Generic Fire Big
      }
   }
}

//==============================================================================
define firebigbowl
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Generic Fire Big Bowl
      }
   }
}
//==============================================================================
define glow2
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
         Visual sfx a generic fire tiny cinematic
			}
		}
	}
}
//==============================================================================
define FireSpecial
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Flaming Axe
      }
   }
}
//==============================================================================
define glow3
{
   set hotspot
   {
      version
      {
         Visual sfx a flaming sword
      }
   }
}
//==============================================================================
define glow4
{
	SetSelector	
	{
		VariationLogic
		set hotspot
		{
			version
      			{
         Visual special g medusa head glow
			}
		}
	}
}

//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual dhmurloc_idle
			tag SpecificSoundSet 0.00 false CinematicKronnyChange 
			Connect FRONTABDOMEN heroglow hotspot
			Connect hotspot heroglow hotspot
			Connect ATTACHPOINT heroglow hotspot
			Connect ATTACHPOINT smoke hotspot
			Connect ATTACHPOINT splash hotspot
			Connect rightforearm firehuge hotspot
			Connect rightforearm firehugebowl hotspot
			Connect rightforearm firebig hotspot
			Connect rightforearm firebigbowl hotspot
			Connect rightforearm glow2 hotspot
			Connect rightshoulder firehuge hotspot
			Connect rightshoulder firehugebowl hotspot
			Connect rightshoulder firebig hotspot
			Connect rightshoulder firebigbowl hotspot
			Connect rightshoulder glow2 hotspot
			Connect leftshoulder firehuge hotspot
			Connect leftshoulder firehugebowl hotspot
			Connect leftshoulder firebig hotspot
			Connect leftshoulder firebigbowl hotspot
			Connect leftshoulder glow2 hotspot
			Connect leftforearm firehuge hotspot
			Connect leftforearm firehugebowl hotspot
			Connect leftforearm firebig hotspot
			Connect leftforearm firebigbowl hotspot
			Connect leftforearm glow2 hotspot
			Connect rightshoulder glow4 hotspot
			Connect leftshoulder glow4 hotspot
			Connect righthand glow4 hotspot
			Connect lefthand glow4 hotspot
			Connect rightforearm glow4 hotspot
			Connect leftforearm glow4 hotspot
         }
      }
   }
}
//==============================================================================
anim idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual dhmurloc_idle
			Connect rightshoulder glow2 hotspot
			Connect leftshoulder glow2 hotspot
			Connect righthand glow2 hotspot
			Connect lefthand glow2 hotspot
			Connect rightforearm glow2 hotspot
			Connect leftforearm glow2 hotspot
			Connect rightshoulder glow3 hotspot
			Connect leftshoulder glow3 hotspot
			Connect righthand glow3 hotspot
			Connect lefthand glow3 hotspot
			Connect rightforearm glow3 hotspot
			Connect leftforearm glow3 hotspot
			Connect rightshoulder glow4 hotspot
			Connect leftshoulder glow4 hotspot
			Connect righthand glow4 hotspot
			Connect lefthand glow4 hotspot
			Connect rightforearm glow4 hotspot
			Connect leftforearm glow4 hotspot
         }
      }
   }
}
//==============================================================================
anim Walk
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual dhmurloc_run
			Connect rightshoulder glow2 hotspot
			Connect leftshoulder glow2 hotspot
			Connect righthand glow2 hotspot
			Connect lefthand glow2 hotspot
			Connect rightforearm glow2 hotspot
			Connect leftforearm glow2 hotspot
			Connect rightshoulder glow3 hotspot
			Connect leftshoulder glow3 hotspot
			Connect righthand glow3 hotspot
			Connect lefthand glow3 hotspot
			Connect rightforearm glow3 hotspot
			Connect leftforearm glow3 hotspot
			Connect rightshoulder glow4 hotspot
			Connect leftshoulder glow4 hotspot
			Connect righthand glow4 hotspot
			Connect lefthand glow4 hotspot
			Connect rightforearm glow4 hotspot
			Connect leftforearm glow4 hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
				
				}
			}
		}
	}
}

//==============================================================================
anim Bored
{
   SetSelector none
   {
      set hotspot
      {
         version
         {
			        Visual dhmurloc_boreda
			Connect rightshoulder glow2 hotspot
			Connect leftshoulder glow2 hotspot
			Connect righthand glow2 hotspot
			Connect lefthand glow2 hotspot
			Connect rightforearm glow2 hotspot
			Connect leftforearm glow2 hotspot
			Connect rightshoulder glow3 hotspot
			Connect leftshoulder glow3 hotspot
			Connect righthand glow3 hotspot
			Connect lefthand glow3 hotspot
			Connect rightforearm glow3 hotspot
			Connect leftforearm glow3 hotspot
			Connect rightshoulder glow4 hotspot
			Connect leftshoulder glow4 hotspot
			Connect righthand glow4 hotspot
			Connect lefthand glow4 hotspot
			Connect rightforearm glow4 hotspot
			Connect leftforearm glow4 hotspot
                                
         }
			version
         {
			        Visual dhmurloc_boredb
			Connect rightshoulder glow2 hotspot
			Connect leftshoulder glow2 hotspot
			Connect righthand glow2 hotspot
			Connect lefthand glow2 hotspot
			Connect rightforearm glow2 hotspot
			Connect leftforearm glow2 hotspot
			Connect rightshoulder glow3 hotspot
			Connect leftshoulder glow3 hotspot
			Connect righthand glow3 hotspot
			Connect lefthand glow3 hotspot
			Connect rightforearm glow3 hotspot
			Connect leftforearm glow3 hotspot
			Connect rightshoulder glow4 hotspot
			Connect leftshoulder glow4 hotspot
			Connect righthand glow4 hotspot
			Connect lefthand glow4 hotspot
			Connect rightforearm glow4 hotspot
			Connect leftforearm glow4 hotspot
                                
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				Visual dhmurloc_attacka
			Connect rightshoulder glow2 hotspot
			Connect leftshoulder glow2 hotspot
			Connect righthand glow2 hotspot
			Connect lefthand glow2 hotspot
			Connect rightforearm glow2 hotspot
			Connect leftforearm glow2 hotspot
			Connect rightshoulder glow3 hotspot
			Connect leftshoulder glow3 hotspot
			Connect righthand glow3 hotspot
			Connect lefthand glow3 hotspot
			Connect rightforearm glow3 hotspot
			Connect leftforearm glow3 hotspot
			Connect rightshoulder glow4 hotspot
			Connect leftshoulder glow4 hotspot
			Connect righthand glow4 hotspot
			Connect lefthand glow4 hotspot
			Connect rightforearm glow4 hotspot
			Connect leftforearm glow4 hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.54 true   
               tag GenericSound 0.40 true
	       tag SpecificSoundSet 0.55 false SwordSwing checkVisible
//-- end auto generated section
		
         }
			version
         {
				Visual dhmurloc_attackb
			Connect rightshoulder glow2 hotspot
			Connect leftshoulder glow2 hotspot
			Connect righthand glow2 hotspot
			Connect lefthand glow2 hotspot
			Connect rightforearm glow2 hotspot
			Connect leftforearm glow2 hotspot
			Connect rightshoulder glow3 hotspot
			Connect leftshoulder glow3 hotspot
			Connect righthand glow3 hotspot
			Connect lefthand glow3 hotspot
			Connect rightforearm glow3 hotspot
			Connect leftforearm glow3 hotspot
			Connect rightshoulder glow4 hotspot
			Connect leftshoulder glow4 hotspot
			Connect righthand glow4 hotspot
			Connect lefthand glow4 hotspot
			Connect rightforearm glow4 hotspot
			Connect leftforearm glow4 hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.39 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.40 false SwordSwing checkVisible 
//-- end auto generated section
         }
			version
         {
				Visual dhmurloc_attackc
			Connect rightshoulder glow2 hotspot
			Connect leftshoulder glow2 hotspot
			Connect righthand glow2 hotspot
			Connect lefthand glow2 hotspot
			Connect rightforearm glow2 hotspot
			Connect leftforearm glow2 hotspot
			Connect rightshoulder glow3 hotspot
			Connect leftshoulder glow3 hotspot
			Connect righthand glow3 hotspot
			Connect lefthand glow3 hotspot
			Connect rightforearm glow3 hotspot
			Connect leftforearm glow3 hotspot
			Connect rightshoulder glow4 hotspot
			Connect leftshoulder glow4 hotspot
			Connect righthand glow4 hotspot
			Connect lefthand glow4 hotspot
			Connect rightforearm glow4 hotspot
			Connect leftforearm glow4 hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.54 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.55 false SwordSwing checkVisible 
//-- end auto generated section
         }

         
	}
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
            Visual dhmurloc_death
	    		Connect rightshoulder glow2 hotspot
			Connect leftshoulder glow2 hotspot
			Connect righthand glow2 hotspot
			Connect lefthand glow2 hotspot
			Connect rightforearm glow2 hotspot
			Connect leftforearm glow2 hotspot
			Connect rightshoulder glow3 hotspot
			Connect leftshoulder glow3 hotspot
			Connect righthand glow3 hotspot
			Connect lefthand glow3 hotspot
			Connect rightforearm glow3 hotspot
			Connect leftforearm glow3 hotspot
			Connect rightshoulder glow4 hotspot
			Connect leftshoulder glow4 hotspot
			Connect righthand glow4 hotspot
			Connect lefthand glow4 hotspot
			Connect rightforearm glow4 hotspot
			Connect leftforearm glow4 hotspot
	    		connect ATTACHPOINT soul hotspot
			connect ATTACHPOINT soulaurora hotspot
			connect ATTACHPOINT heavenlight hotspot
			connect ATTACHPOINT soulbirth hotspot
			tag SpecificSoundSet 0.00 false AHeroHasFallen  checkOwner
         }
      }
   }
}
//==============================================================================
anim recover
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual dhmurloc_recover
				tag SpecificSoundSet 0.00 false RecoverSound  checkOwner
				Connect FRONTABDOMEN heroglow hotspot
				connect hotspot sunlight hotspot
				connect hotspot groundglow hotspot
				Connect rightshoulder glow2 hotspot
				Connect leftshoulder glow2 hotspot
				Connect righthand glow2 hotspot
				Connect lefthand glow2 hotspot
				Connect rightforearm glow2 hotspot
				Connect leftforearm glow2 hotspot
				Connect rightshoulder glow3 hotspot
				Connect leftshoulder glow3 hotspot
				Connect righthand glow3 hotspot
				Connect lefthand glow3 hotspot
				Connect rightforearm glow3 hotspot
				Connect leftforearm glow3 hotspot
				Connect rightshoulder glow4 hotspot
				Connect leftshoulder glow4 hotspot
				Connect righthand glow4 hotspot
				Connect lefthand glow4 hotspot
				Connect rightforearm glow4 hotspot
				Connect leftforearm glow4 hotspot
				
				
length 3.0
				}
			}
		}
	}
}
//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual dhmurloc_flail
	    		Connect rightshoulder glow2 hotspot
			Connect leftshoulder glow2 hotspot
			Connect righthand glow2 hotspot
			Connect lefthand glow2 hotspot
			Connect rightforearm glow2 hotspot
			Connect leftforearm glow2 hotspot
			Connect rightshoulder glow3 hotspot
			Connect leftshoulder glow3 hotspot
			Connect righthand glow3 hotspot
			Connect lefthand glow3 hotspot
			Connect rightforearm glow3 hotspot
			Connect leftforearm glow3 hotspot
			Connect rightshoulder glow4 hotspot
			Connect leftshoulder glow4 hotspot
			Connect righthand glow4 hotspot
			Connect lefthand glow4 hotspot
			Connect rightforearm glow4 hotspot
			Connect leftforearm glow4 hotspot
         }
      }
   }
}